Bounding volume

Results: 74



#Item
61Geometry / Constructive solid geometry / Rendering / Shortest path problem / Algorithm / Haptic technology / Bounding volume / 3D computer graphics / Mathematics / Human–computer interaction

Algorithms for Haptic Rendering of CSG Trees Chris Raymaekers Frank Van Reeth Expertise centre for Digital Media, Limburg University Centre

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Source URL: www.eurohaptics.vision.ee.ethz.ch

Language: English - Date: 2002-05-10 05:57:54
62Natural philosophy / Physical quantities / Computational physics / Collision detection / Bounding volume / Particle system / 3D modeling / Gas / Momentum / Physics / 3D computer graphics / Video game development

Pressure Model of Soft Body Simulation Mark Ollila † Link¨oping University, Sweden

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Source URL: www.ift.uni.wroc.pl

Language: English - Date: 2011-12-27 09:44:08
63Voxel / Bounding volume / K-d tree / Computing / 3D modeling / Data management / 3D computer graphics / 3D imaging / Optics

Algorithms and Data Structures for Haptic Rendering: Curve Constraints, Distance Maps, and Data Logging Dan Morris

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Source URL: hci.stanford.edu

Language: English - Date: 2007-04-16 16:29:45
64Geometry / Computational physics / Software development / R-tree / Computing / Collision detection / AABB / Binary tree / T-tree / 3D computer graphics / Bounding volume / Video game development

Efficient Collision Detection of Complex Deformable Models using AABB Trees G INO VAN DEN B ERGEN

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Source URL: knight.temple.edu

Language: English - Date: 2004-10-10 14:28:30
65Bounding volume / Rendering / Binary space partitioning / Ray tracing / Octree / Ray casting / Line–sphere intersection / 3D computer graphics / Geometry / Computing

3D Rendering • The color of each pixel on the view plane depends on the radiance emanating from

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Source URL: www.cs.virginia.edu

Language: English - Date: 2004-09-21 11:10:26
66Viewing frustum / Frustum / Hidden surface determination / Collision detection / Minimum bounding box / Base / Octree / Scene graph / Clipping / Geometry / 3D computer graphics / Bounding volume

Optimized View Frustum Culling Algorithms for Bounding Boxes Ulf Assarsson and Tomas M¨oller

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Source URL: jesper.kalliope.org

Language: English - Date: 2006-12-05 05:43:09
67Computational geometry / Convex analysis / Convex geometry / Pseudotriangle / Delaunay triangulation / Convex hull / Voronoi diagram / Bounding volume / Proximity problems / Geometry / Triangulation / Euclidean plane geometry

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Source URL: graphics.stanford.edu

Language: English - Date: 2005-12-23 17:19:54
68Dimension / Collision detection / Minimum bounding box / Algorithm / Applied mathematics / Mathematics / Bounding sphere / Bounding volume

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Source URL: www.ep.liu.se

Language: English - Date: 2008-11-10 05:18:30
69Natural philosophy / Physical quantities / Computational physics / Collision detection / Bounding volume / Particle system / 3D modeling / Gas / Momentum / Physics / 3D computer graphics / Video game development

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Source URL: www.ep.liu.se

Language: English - Date: 2003-11-13 04:50:47
70Polytopes / Video game development / Collision detection / Bounding volume / Convex geometry / Sweep and prune / Minimum bounding box / Ming C. Lin / Convex polytope / Geometry / 3D computer graphics / Computational physics

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Source URL: www.cs.jhu.edu

Language: English - Date: 2000-11-14 11:05:02
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